“You wanna play?” Dissertation

 

April 8, 2023, soft-publication, IN REVIEW

Life as a form of play; the playground (environment), the valse (rhythm and dance), the castle (measure).

Explores the nuances between our words of expression, universal truths, and parallels of understanding to pull out insights that serve any individual, team, or organization’s perspective of ‘experience.’

I.lThe Playground: A School for Humans, Aliens and Bots. The Setup Nonsense;

II. The Valse: Three V's Dancing a Versatile Veil. The Play Nonsense;

III. The Castle: No Grass, No Class. Making Sense of the Nonsense.

 
 

The dissertation displayed is an intentionally draft version. Please email luciana@alaluce.com if you’re interested in being an official reviewer, and have a background in either neuroscience, quantum physics, psychology, somatic shamanism, and esoteric studies background.

An ‘in-between’ interrelation approach across disciplines and dimensions. Written in a dissertaion format with varied research styles, rhymes and word play.

Experiencing the rules of the game, what we are ruled by, the faults and the virtues, an understanding of perception that varies across times and spaces, in all times and spaces.

How do we go about designing factories of multi-sensory experiences? Better, how do we go about designing our outer experience when we barely understand our inner experience?

How do we track our behavioral patterns of play, navigate grounds, instruments and take actions lovingly and responsibly? How does that map to user and player behavior in +2.5D experiences, platforms, hard and softwares, etc. Today we are tracking fast-growing and progressive data metrics, somewhat aimlessly, yet be bucketed, organized and analyzed through.

Well, a factory it’s not. That thinking will lead us to the well. And just like all hierarchies of games, they don’t necessarily map in sensical ways. A personalized boutique experience it is— frame-worked for any reality ever, including the digital '3D,' (it’'s just a replica) right by design and by humanity. Even more so, what happens when we start tapping into our imagination?

 
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